UE1:Razor2Alt (UT)

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UT Object >> Actor >> Projectile >> Razor2 >> Razor2Alt
Package:
BotPack

RazorBladeAlt.

Default values

Events

PostBeginPlay

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


States

Flying

Inherits from: Razor2.Flying

Modifiers: auto

Flying.HitWall

simulated event HitWall (Object.Vector HitNormal, Actor Wall)

Overrides: Razor2.Flying.HitWall


Flying.BlowUp

function BlowUp (Object.Vector HitLocation)


Flying.Explode

simulated function Explode (Object.Vector HitLocation, Object.Vector HitNormal)

Overrides: Projectile.Explode (global)


Flying.ProcessTouch

simulated function ProcessTouch (Actor Other, Object.Vector HitLocation)

Overrides: Razor2.Flying.ProcessTouch