UE1:RespawningHealth (RTNP)

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RTNP Object >> Actor >> Inventory >> Pickup >> Health >> UPakHealth >> RespawningHealth
Package:
UPak

RespawningHealth.

Default values

Property Value
bRespawnInSP True
Mesh LodMesh'UnrealShare.SuperHealthMesh'

Events

BaseChange

event BaseChange ()

Overrides: UPakHealth.BaseChange


Bump

event Bump (Actor Other)

Overrides: UPakHealth.Bump