UE1:SpawnNotify (UT)
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SpawnNotify - Actor spawn notification. NB - This happens on the client AND server for replicated actors.
Properties
ActorClass
Default value: Class'Engine.Actor'
Next
Type: SpawnNotify
Default values
Property | Value |
---|---|
bAlwaysRelevant | True |
bHidden | True |
bNetTemporary | True |
Events
Destroyed
simulated event Destroyed ()
Overrides: Actor.Destroyed
PostBeginPlay
simulated event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
SpawnNotification