UE1:SpinnerCarcass (RTNP)

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RTNP Object >> Actor >> Decoration >> Carcass >> CreatureCarcass >> SpinnerCarcass
Package:
UPak

SpinnerCarcass.

Default values

Property Value
AnimSequence 'Death'
bGreenBlood True
bodyparts[0] LodMesh'UPak.SpinnerBody'
bodyparts[1] LodMesh'UPak.SpinnerTail'
bodyparts[2] LodMesh'UPak.SpinnerLeg1'
bodyparts[3] LodMesh'UPak.SpinnerLeg2'
bodyparts[4] LodMesh'UPak.SpinnerLeg3'
bodyparts[5] LodMesh'UPak.SpinnerLeg4'
bodyparts[6] LodMesh'UPak.SpinnerClaw'
bodyparts[7] LodMesh'UPak.SpinnerHead'
Buoyancy 100.0
CollisionHeight 22.0
CollisionRadius 32.0
Mass 100.0
Mesh LodMesh'UPak.Spinner'
ZOffset[1] 0.75
ZOffset[2] 0.25
ZOffset[3] 0.25
ZOffset[4] 0.25
ZOffset[5] 0.25
ZOffset[7] 0.5

Instance functions

ForceMeshToExist

function ForceMeshToExist ()


InitFor

function InitFor (Actor Other)

Overrides: CreatureCarcass.Initfor