UE1:TransitionDecoration (RTNP)

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RTNP Object >> Actor >> Decoration >> TransitionDecoration
Package:
UPak

TransitionDecoration.

Default values

Property Value
AmbientGlow 70
AnimRate 0.3
AnimSequence 'CockGun'
bCollideWorld True
bMeshEnviroMap True
bStasis False
bStatic False
bUnlit True
CollisionHeight 52.0
CollisionRadius 52.0
DrawType DT_Mesh
LightBrightness 255
LightHue 170
LightRadius 32
LightSaturation 96
LightType LT_Flicker
Mesh LodMesh'UnrealShare.Brute1'
Texture Texture'UnrealShare.GoldSkin'

States

Started

Modifiers: auto

Started.BeginState

event BeginState ()

Overrides: Object.BeginState (global)