UE1:UBrowserServerPing (RTNP)
Object >> Actor >> Info >> InternetInfo >> InternetLink >> UdpLink >> UBrowserServerPing |
- Package:
- UBrowser
- This class in other games:
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UBrowserServerPing: Query an Unreal server for its details
Properties
AdminEmailText
Type: string
Modifiers: localized
Default value: "Admin Email"
AdminNameText
Type: string
Modifiers: localized
Default value: "Admin Name"
AttemptNumber
Type: int
BindAttempts
Type: int
BindRetryTime
Type: int
Modifiers: config
Default value: 10
bInitial
Type: bool
bJustThisServer
Type: bool
bNoSort
Type: bool
ChangeLevelsText
Type: string
Modifiers: localized
Default value: "Change Levels"
ElapsedTime
Type: float
FalseString
Type: string
Modifiers: localized
Default value: "Disabled"
FragLimitText
Type: string
Modifiers: localized
Default value: "Frag Limit"
GameModeText
Type: string
Modifiers: localized
Default value: "Game Mode"
GameTypeText
Type: string
Modifiers: localized
Default value: "Game Type"
GameVersionText
Type: string
Modifiers: localized
Default value: "Game Version"
MaxBindAttempts
Type: int
Modifiers: config
Default value: 5
MultiplayerBotsText
Type: string
Modifiers: localized
Default value: "Bots in Multiplayer"
PingAttempts
Type: int
PingTimeout
Type: int
Modifiers: config
Default value: 5
QueryState
Type: name
Server
Type: UBrowserServerList
ServerIPAddr
Type: InternetLink.IpAddr
TimeLimitText
Type: string
Modifiers: localized
Default value: "Time Limit"
TrueString
Type: string
Modifiers: localized
Default value: "Enabled"
WorldLogText
Type: string
Modifiers: localized
Default value: "ngStats World Stat-Logging"
Functions
Events
Resolved
Overrides: InternetLink.Resolved
Other instance functions
AddRule
GetNextValue
LocalizeBoolValue
StartQuery
ValidateServer
States
BindFailed
BindFailed.Timer
Overrides: Actor.Timer (global)
Binding
GetInfo
GetInfo.ReceivedText
Overrides: UdpLink.ReceivedText (global)
GetInfo.Tick
Overrides: Actor.Tick (global)
GetInfo.Timer
Overrides: Actor.Timer (global)
GetStatus
GetStatus.ReceivedText
Overrides: UdpLink.ReceivedText (global)
GetStatus.Timer
Overrides: Actor.Timer (global)