UE1:UMenuGameMenu (RTNP)
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Object >> UWindowBase >> UWindowWindow >> UWindowDialogControl >> UWindowListControl >> UWindowPulldownMenu >> UMenuGameMenu |
- Package:
- UMenu
- This class in other games:
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Properties
Botmatch
Type: UWindowPulldownMenuItem
BotmatchHelp
Type: string
Modifiers: localized
Default value: "Select to begin a game of Botmatch: Deathmatch with Bots!"
BotmatchName
Type: string
Modifiers: localized
Default value: "&Botmatch"
ConfirmQuit
Type: UWindowMessageBox
GameOptions
Type: UWindowPulldownMenuItem
Load
Type: UWindowPulldownMenuItem
LoadHelp
Type: string
Modifiers: localized
Default value: "Select to load a previously saved game."
LoadName
Type: string
Modifiers: localized
Default value: "&Load"
NewGame
Type: UWindowPulldownMenuItem
NewGameHelp
Type: string
Modifiers: localized
Default value: "Select to setup a new single player game of Unreal."
NewGameName
Type: string
Modifiers: localized
Default value: "&New"
Quit
Type: UWindowPulldownMenuItem
QuitHelp
Type: string
Modifiers: localized
Default value: "Select to save preferences and exit Unreal."
QuitName
Type: string
Modifiers: localized
Default value: "&Quit"
QuitText
Type: string
Modifiers: localized
Default value: "Are you sure you want to Quit?"
QuitTitle
Type: string
Modifiers: localized
Default value: "Confirm Quit"
Save
Type: UWindowPulldownMenuItem
SaveHelp
Type: string
Modifiers: localized
Default value: "Select to save your current game."
SaveName
Type: string
Modifiers: localized
Default value: "&Save"
Instance functions
Created
Overrides: UWindowPulldownMenu.Created
ExecuteItem
Overrides: UWindowPulldownMenu.ExecuteItem
MessageBoxDone
Overrides: UWindowWindow.MessageBoxDone
Select
Overrides: UWindowPulldownMenu.Select