UE1:UTMenuStartMatchCW (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
![]() |
Object >> UWindowBase >> UWindowWindow >> UWindowClientWindow >> UWindowDialogClientWindow >> UMenuDialogClientWindow >> UMenuStartMatchClientWindow >> UTMenuStartMatchCW |
- Package:
- UTMenu
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
Properties
CategoryCombo
Type: UWindowComboControl
CategoryHelp
Type: string
Modifiers: localized
Default value: "Select a category of gametype!"
CategoryText
Type: string
Modifiers: localized
Default value: "Category:"
ChangeLevelsCheck
Type: UWindowCheckbox
obsolete
ChangeLevelsHelp
Type: string
Modifiers: localized
Default value: "If this setting is checked, the server will change levels according to the map list for this game type."
ChangeLevelsText
Type: string
Modifiers: localized
Default value: "Auto Change Levels"
GeneralText
Type: string
Modifiers: localized
Default value: "Unreal Tournament"
LastCategory
Type: string
Modifiers: config
Instance functions
BeforePaint
Overrides: UMenuStartMatchClientWindow.BeforePaint
CategoryChanged
function CategoryChanged ()
ChangeLevelsChanged
function ChangeLevelsChanged ()
Created
function Created ()
Overrides: UMenuStartMatchClientWindow.Created
GameChanged
function GameChanged ()
Overrides: UMenuStartMatchClientWindow.GameChanged
Notify
function Notify (UWindowDialogControl C, byte E)
Overrides: UMenuStartMatchClientWindow.Notify
SetChangeLevels
function SetChangeLevels ()