UE1:UTRulesCWindow (UT)
Object >> UWindowBase >> UWindowWindow >> UWindowClientWindow >> UWindowDialogClientWindow >> UWindowPageWindow >> UMenuPageWindow >> UMenuGameRulesBase >> UTRulesCWindow |
- Package:
- UTMenu
- Direct subclasses:
- UTLMSRulesCW, UTTeamRCWindow
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Properties
ForceRespawnCheck
Type: UWindowCheckbox
ForceRespawnHelp
Type: string
Modifiers: localized
Default value: "If checked, players will be automatically respawned when they die, without waiting for the user to press Fire."
ForceRespawnText
Type: string
Modifiers: localized
Default value: "Force Respawn"
TourneyCheck
Type: UWindowCheckbox
TourneyHelp
Type: string
Modifiers: localized
Default value: "If checked, each player must indicate they are ready by clicking their fire button before the match begins."
TourneyText
Type: string
Modifiers: localized
Default value: "Tournament"
Instance functions
BeforePaint
Overrides: UMenuGameRulesBase.BeforePaint
Created
Overrides: UMenuGameRulesBase.Created
ForceRespawnChanged
FragChanged
Overrides: UMenuGameRulesBase.FragChanged
LoadCurrentValues
Overrides: UMenuGameRulesBase.LoadCurrentValues
MaxPlayersChanged
Overrides: UMenuGameRulesBase.MaxPlayersChanged
MaxSpectatorsChanged
Overrides: UMenuGameRulesBase.MaxSpectatorsChanged
Notify
Overrides: UMenuGameRulesBase.Notify
SaveConfigs
Overrides: UWindowWindow.SaveConfigs
SetupNetworkOptions
Overrides: UMenuGameRulesBase.SetupNetworkOptions
TimeChanged
Overrides: UMenuGameRulesBase.TimeChanged
TourneyChanged
WeaponsChecked
Overrides: UMenuGameRulesBase.WeaponsChecked