UE2:ACTION_DamageInstigator (UT2003)

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UT2003 Object >> ScriptedAction >> ACTION_DamageInstigator
Package:
Gameplay
This class in other games:

null

Properties

Property group 'Action'

Damage

Type: int


Default value: 10

DamageType

Type: class<DamageType>


Default value: Class'Engine.Crushed'

Default values

Property Value
ActionString "Damage instigator"

Instance functions

GetActionString

function string GetActionString ()

Overrides: ScriptedAction.GetActionString


InitActionFor

function bool InitActionFor (ScriptedController C)

Overrides: ScriptedAction.InitActionFor