UE2:ACTION_IfCondition (UE2Runtime)

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UE2Runtime Object >> ScriptedAction >> ACTION_IfCondition
Package:
Gameplay
This class in other games:

null

Properties

Property group 'Action'

TriggeredConditionTag

Type: name


Internal variables

T

Type: TriggeredCondition


Default values

Property Value
ActionString "If condition"

Instance functions

GetActionString

function string GetActionString ()

Overrides: ScriptedAction.GetActionString


ProceedToNextAction

function ProceedToNextAction (ScriptedController C)

Overrides: ScriptedAction.ProceedToNextAction


StartsSection

function bool StartsSection ()

Overrides: ScriptedAction.StartsSection