UE2:ASCinematic_Camera (UT2004)
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ASCinematic_Camera Created by Laurent Delayen © 2003, Epic Games, Inc. All Rights Reserved
Properties
Property group 'ASCinematic_Camera'
bInitiallyActive
Type: bool
Default value: True
EventViewingCamera
Type: name
Event triggered when camera is active
NextCameraTag
Type: name
ShotLength
Type: float
length of shot in seconds...
Default value: 2.0
Internal variables
ASCSM
Type: ASCinematic_SceneManager
bActive
Type: bool
NextCamera
Type: ASCinematic_Camera
Default values
Property | Value |
---|---|
bHidden | True |
bNoDelete | True |
RemoteRole | Role_None |
Texture | Texture'Proj_Icon' |
Functions
Events
PostBeginPlay
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Timer
event Timer ()
Overrides: Actor.Timer
Trigger
Overrides: Actor.Trigger
Other instance functions
Reset
function Reset ()
Overrides: Actor.Reset
SetView
function SetView (ASCinematic_SceneManager SM)
ViewFixedObjective
function ViewFixedObjective (PlayerController PC, GameObjective GO)