UE2:ASCriticalObjectiveVolume (UT2004)
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ASCriticalObjectiveVolume Created by Laurent Delayen © 2003, Epic Games, Inc. All Rights Reserved
Properties
Property group 'ASCriticalObjectiveVolume'
ConstraintPawnClass
Default value: Class'Engine.Pawn'
Internal variables
CheckTimer
Type: Info
Functions
Events
Destroyed
event Destroyed ()
Overrides: Actor.Destroyed
PostBeginPlay
event PostBeginPlay ()
Overrides: Volume.PostBeginPlay
Other instance functions
IsCriticalPawn
IsStillCritical
function bool IsStillCritical ()
Reset
function Reset ()
Overrides: Actor.Reset
States
Critical
Critical.BeginState
event BeginState ()
Overrides: Object.BeginState (global)
Critical.TimerPop
function TimerPop (VolumeTimer T)
Overrides: Actor.TimerPop (global)
Disabled
Disabled.BeginState
event BeginState ()
Overrides: Object.BeginState (global)
ObjectiveDisabled
ObjectiveDisabled.BeginState
event BeginState ()
Overrides: Object.BeginState (global)
Safe
Modifiers: auto
Safe.Touch
event Touch (Actor Other)
Overrides: Actor.Touch (global)