UE2:ASTurret_Base (UT2004)

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UT2004 Object >> Actor >> ASTurret_Base
Package:
UT2k4Assault
Direct subclasses:
ASTurret_BallTurret_Base, ASTurret_IonCannon_Base, ASTurret_LinkTurret_Base, ASTurret_Minigun_Base, ASTurret_Minigun_Swivel, ASVehicle_Sentinel_Floor_Base

ASTurret_Base

Properties

LastUpdateFreq

Type: float


Default values

Functions

Events

PostBeginPlay

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


TakeDamage

event TakeDamage (int Damage, Pawn instigatedBy, Object.Vector hitlocation, Object.Vector momentum, class<DamageTypedamageType)

Overrides: Actor.TakeDamage


Timer

simulated event Timer ()

Overrides: Actor.Timer


Other instance functions

UpdateOverlay

simulated function UpdateOverlay ()


UpdateSwivelRotation

simulated function UpdateSwivelRotation (Object.Rotator TurretRotation)