UE2:BioDecal (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
UT2003 Object >> Actor >> Projector >> xScorch >> BioDecal
Package:
XEffects
This class in other games:

null

Default values

Property Value
bClipStaticMesh True
DrawScale 0.65
LifeSpan 6.0
ProjTexture Texture'xbiosplat'

Events

BeginPlay

simulated event BeginPlay ()

Overrides: Actor.BeginPlay