UE2:BloodSpurt (UT2004)

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UT2004 Object >> Actor >> xEmitter >> BloodSpurt
Package:
XEffects
Direct subclasses:
AlienSmallHit, BloodSmallHit, BotSmallHit, DirtImpact
This class in other games:

BloodSpurt.

Properties

BloodDecalClass

Type: class<Actor>


Default value: Class'XEffects.BloodSplatter'

bMustShow

Type: bool


HitDir

Type: Object.Vector


Splats

Type: Texture

Array size: 3


Default value, index 0: Texture'BloodSplat1'

Default value, index 1: Texture'BloodSplat2'

Default value, index 2: Texture'BloodSplat3'

Default values

Functions

Static functions

PrecacheContent

static function PrecacheContent (LevelInfo Level)

Overrides: xEmitter.PrecacheContent


Events

PostNetBeginPlay

simulated event PostNetBeginPlay ()

Overrides: Actor.PostNetBeginPlay


Other instance functions

WallSplat

simulated function WallSplat ()