UE2:ComboDefensive (UT2003)

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UT2003 Object >> Actor >> Info >> Combo >> ComboDefensive
Package:
XGame
This class in other games:

null

Properties

Effect

Type: xEmitter


Default values

Property Value
ComboAnnouncement Sound'AnnouncerMain.Booster'
ExecMessage "Booster!"
keys[0] 2
keys[1] 2
keys[2] 2
keys[3] 2

Functions

Events

Timer

event Timer ()

Overrides: Actor.Timer


Other instance functions

StartEffect

function StartEffect (xPawn P)

Overrides: Combo.StartEffect


StopEffect

function StopEffect (xPawn P)

Overrides: Combo.StopEffect