UE2:DECO_SpaceFighter (UT2004)

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UT2004 Object >> Actor >> Decoration >> DECO_SpaceFighter
Package:
UT2k4Assault
Direct subclass:
DECO_SpaceFighter_Skaarj

DECO_SpaceFighter

Default values

Property Value
AmbientGlow 48
bBlockActors True
bBlockKarma True
bCanBeDamaged False
bCollideActors True
bEdShouldSnap True
bMovable False
bShouldBaseAtStartup False
DrawScale 3.0
DrawType DT_StaticMesh
RemoteRole Role_None
StaticMesh StaticMesh'AS_Vehicles_SM.Vehicles.SpaceFighter_Human'

Events

BaseChange

singular event BaseChange ()

Overrides: Decoration.BaseChange


Bump

event Bump (Actor Other)

Overrides: Decoration.Bump


HitWall

event HitWall (Object.Vector HitNormal, Actor Wall)

Overrides: Decoration.HitWall


Landed

event Landed (Object.Vector HitNormal)

Overrides: Decoration.Landed


PhysicsVolumeChange

singular event PhysicsVolumeChange (PhysicsVolume NewVolume)

Overrides: Decoration.PhysicsVolumeChange


TakeDamage

event TakeDamage (int NDamage, Pawn instigatedBy, Object.Vector hitlocation, Object.Vector momentum, class<DamageTypedamageType)

Overrides: Decoration.TakeDamage


Trigger

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Decoration.Trigger