UE2:DynamicBlockingVolume (U2)
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Object >> Actor >> Brush >> Volume >> BlockingVolume >> DynamicBlockingVolume |
- Package:
- Legend
- Direct subclasses:
- ForceWall, IconNodeTouchProxy
- This class in other games:
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
$Author: Mfox $ $Date: 1/29/03 4:25p $ $Revision: 25 $
Default values
Property | Value |
---|---|
bCanMantle | False |
bCollideWorld | True |
bDynamicWorldGeometry | True |
bNoDelete | False |
bStatic | False |
CollisionHeight | 0.0 |
CollisionRadius | 0.0 |
DrawType | DT_None |
RemoteRole | ROLE_None |
Texture | None |
Native functions
SetFaces
native function SetFaces (array<Actor.Face> Faces)