UE2:FM_LinkTurret_AltFire (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> WeaponFire >> LinkFire >> FM_LinkTurret_AltFire |
- Package:
- UT2k4AssaultFull
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
FM_LinkTurret_AltFire Created by Laurent Delayen © 2003, Epic Games, Inc. All Rights Reserved
Properties
VehicleDamageMult
Type: float
Default value: 2.5
Default values
Property | Value |
---|---|
AmmoClass | Class'UT2k4Assault.Ammo_Dummy' |
AmmoPerFire | 0 |
BeamEffectClass | Class'UT2k4AssaultFull.FX_LinkTurret_BeamEffect' |
Damage | 15 |
DamageType | Class'UT2k4AssaultFull.DamTypeLinkTurretBeam' |
FireAnim | 'Fire' |
TraceRange | 5000.0 |
Instance functions
AdjustLinkDamage
Overrides: LinkFire.AdjustLinkDamage
AllowFire
simulated function bool AllowFire ()
Overrides: WeaponFire.AllowFire
GetFireStart
Overrides: LinkFire.GetFireStart
GetPlayerAim
Overrides: LinkFire.GetPlayerAim
myHasAmmo
Overrides: LinkFire.myHasAmmo
PlayFiring
function PlayFiring ()
Overrides: LinkFire.PlayFiring