UE2:FadeViewTrigger (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Legend
- This class in other games:
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
Properties
Property group 'FadeViewTrigger'
bTriggerOnceOnly
Type: bool
FadeSeconds
Type: float
Default value: 5.0
TargetFlash
Type: Object.Vector
Default value:
Member | Value |
---|---|
X | -2.0 |
Y | -2.0 |
Z | -2.0 |
Property group 'ZoneLight'
ViewFlash
Type: Object.Vector
================================================================
ViewFog
Type: Object.Vector
================================================================
Internal variables
bTriggered
Type: bool
OldViewFlash
Type: Object.Vector
Default values
Property | Value |
---|---|
bObsolete | True |
Events
Trigger
Overrides: Actor.Trigger
States
IsTriggered
IsTriggered.Tick
event Tick (float DeltaTime)
Overrides: Actor.Tick (global)