UE2:FlakGlow (UT2004)

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UT2004 Object >> Actor >> Decoration >> ScaledSprite >> FlakGlow
Package:
XEffects

null

Default values

Property Value
bHardAttach True
bShouldBaseAtStartup False
bStasis False
bStatic False
bUnlit True
DrawScale 0.25
Mass 0.0
RemoteRole ROLE_None
Style STY_Translucent
Texture Texture'GoldGlow'

Events

BaseChange

singular event BaseChange ()

Overrides: Decoration.BaseChange


PostBeginPlay

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay