UE2:GUICircularList (UT2004)
Object >> GUI >> GUIComponent >> GUIListBase >> GUICircularList |
- Package:
- XInterface
- Direct subclasses:
- GUICharacterList, GUICircularImageList
- This class in other games:
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Class: UT2K4UI.GUICircularList Parent: UT2K4UI.GUIListBase
<Enter a description here>
Properties
Property group 'GUICircularList'
bAllowSelectEmpty
Type: bool
If true, allows selection of empty slots
Default value: True
bCenterInBounds
Type: bool
Center the list in the bounding box
Default value: True
bFillBounds
Type: bool
If true, the list will take up the whole bounding box
bIgnoreBackClick
Type: bool
If true, will ignore any click on back region
Default value: True
bWrapItems
Type: bool
If itemcount < ItemsPerPage, should items be wrapped?
Default value: True
FixedItemsPerPage
Type: int
There are a fixed number of items in the list
Default values
Property | Value |
---|---|
bRequiresStyle | True |
OnClick | InternalOnClick |
Functions
Events
CalculateIndex
Overrides: GUIListBase.CalculateIndex
InitComponent
Overrides: GUIListBase.InitComponent
Other instance functions
CalculateOffset
CheckDragSelect
Overrides: GUIListBase.CheckDragSelect
End
Overrides: GUIListBase.End
Home
Overrides: GUIListBase.Home
InternalOnClick
InternalOnDragOver
Overrides: GUIListBase.InternalOnDragOver
InternalOnMousePressed
Overrides: GUIListBase.InternalOnMousePressed
IsValid
Overrides: GUIListBase.IsValid
MoveLeft
Overrides: GUIListBase.MoveLeft
MoveRight
Overrides: GUIListBase.MoveRight
PgDown
PgUp
Overrides: GUIListBase.PgUp
WheelDown
Overrides: GUIListBase.WheelDown
WheelUp
Overrides: GUIListBase.WheelUp