UE2:GUIPanel (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
UT2003 Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPanel
Package:
XInterface
Direct subclasses:
GUISplitter, GUITabPanel
This class in other games:

Class: XInterface.GUIPanel

The GUI panel is a visual control that holds components. All components who are children of the GUIPanel are bound to the panel by default.

Written by Joe Wilcox (c) 2002, Epic Games, Inc. All Rights Reserved

Properties

Property group 'Menu'

Background

Type: Material


Functions

Events

MenuStateChange

event MenuStateChange (GUI.eMenuState Newstate)

Overrides: GUIMultiComponent.MenuStateChange


Other instance functions

InitComponent

function InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: GUIMultiComponent.InitComponent