UE2:GUISectionBackground (UT2004)

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UT2004 Object >> GUI >> GUIComponent >> GUIImage >> GUISectionBackground
Package:
XInterface
Direct subclass:
AltSectionBackground

(C) 2002, Epic Games

Properties

Property group 'GUISectionBackground'

AlignStack

Type: array<GUIComponent>

Modifiers: editinlinenotify, noexport


bFillClient

Type: bool

Adjust WinHeight of components so that they fill the client area

BottomPadding

Type: float

Padding between columns

bRemapStack

Type: bool

When components are added to the alignment stack, they are inserted based on their tab order

Default value: True

Caption

Type: string

Modifiers: localized


ColPadding

Type: float

Padding between columns

Default value: 0.05

HeaderBar

Type: Material


Default value: Material'2K4Menus.NewControls.NewSliderBar'

HeaderBase

Type: Material

Top, Bar and base

Default value: Material'2K4Menus.NewControls.Display98'

HeaderTop

Type: Material


Default value: Material'2K4Menus.NewControls.ComboTickFocused'

ImageOffset

Type: float

Array size: 4


Default value, index 0: 16.0

Default value, index 1: 44.0

Default value, index 2: 16.0

Default value, index 3: 18.0

LeftPadding

Type: float

Padding between columns

Default value: 0.05

MaxPerColumn

Type: int

Applicable only when NumColumns > 0

NumColumns

Type: int

Number of columns to divide the managed components into

Default value: 1

RightPadding

Type: float

Padding between columns

Default value: 0.05

TopPadding

Type: float

Padding between columns

Property group 'Style'

AltCaptionAlign

Type: GUI.eTextAlign


AltCaptionOffset

Type: int

Array size: 4


bAltCaption

Type: bool


CaptionStyle

Type: GUIStyles

Modifiers: editconst, noexport

must have a CaptionStyle to be drawn

CaptionStyleName

Type: string


Default value: "TextLabel"

Default values

Functions

Events

InitComponent

event InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: GUIComponent.InitComponent


ResolutionChanged

event ResolutionChanged (int ResX, int ResY)

Overrides: GUIComponent.ResolutionChanged


SetVisibility

event SetVisibility (bool bIsVisible)

Overrides: GUIComponent.SetVisibility


Other instance functions

FindComponentIndex

function int FindComponentIndex (GUIComponent Comp)


InternalPreDraw

function bool InternalPreDraw (Canvas C)


ManageComponent

function bool ManageComponent (GUIComponent Component)


Reset

function Reset ()


SetPosition

function SetPosition (float NewLeft, float NewTop, float NewWidth, float NewHeight, optional bool bRelative)

Overrides: GUIComponent.SetPosition


UnmanageComponent

function bool UnmanageComponent (GUIComponent Comp)