UE2:GUISplitter (UT2004)
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Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPanel >> GUISplitter |
- Package:
- XInterface
- This class in other games:
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Class: UT2K4UI.GUISplitter
GUISplitters allow the user to size two other controls (usually Panels)
Written by Jack Porter Updated by Ron Prestenback (c) 2002, Epic Games, Inc. All Rights Reserved
Properties
Property group 'GUISplitter'
bDrawSplitter
Type: bool
Draw the actual splitter bar
Default value: True
bFixedSplitter
Type: bool
Can splitter be moved?
DefaultPanels
Type: string
Array size: 2
Names of the default panels
MaxPercentage
Type: float
How big can any 1 panel get
Panels
Type: GUIComponent
Array size: 2
Quick Reference
SplitAreaSize
Type: float
size of splitter thing
Default value: 8.0
SplitOrientation
Type: EGUISplitterType
SplitPosition
Type: float
0.0 - 1.0
Default value: 0.5
Default values
Property | Value |
---|---|
bAcceptsInput | True |
bNeverFocus | True |
bRequiresStyle | True |
StyleName | "SquareButton" |
Enums
EGUISplitterType
- SPLIT_Vertical
- SPLIT_Horizontal
Delegates
OnReleaseSplitter
delegate OnReleaseSplitter (GUIComponent Sender, float NewPosition)
Functions
Native functions
SplitterUpdatePositions
native function SplitterUpdatePositions ()
Events
AppendComponent
Overrides: GUIMultiComponent.AppendComponent
InitComponent
event InitComponent (GUIController MyController, GUIComponent MyOwner)
Overrides: GUIPanel.InitComponent