UE2:LinkAltFire (UT2003)
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Object >> Actor >> WeaponFire >> ProjectileFire >> LinkAltFire |
- Package:
- XWeapons
- This class in other games:
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Properties
LinkedFireForce
Type: string
jdf
Default value: "BLinkedFire"
LinkedFireSound
Type: Sound
Default value: Sound'WeaponSounds.LinkGun.BLinkedFire'
Default values
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
AmmoClass | Class'XWeapons.LinkAmmo' | ||||||||
AmmoPerFire | 1 | ||||||||
BotRefireRate | 0.99 | ||||||||
FireAnimRate | 0.75 | ||||||||
FireEndAnim | 'None' | ||||||||
FireForce | "TranslocatorFire" | ||||||||
FireLoopAnim | 'None' | ||||||||
FireRate | 0.2 | ||||||||
FireSound | Sound'WeaponSounds.PulseRifle.PulseRifleFire' | ||||||||
FlashEmitterClass | Class'XEffects.LinkMuzFlashProj1st' | ||||||||
ProjectileClass | Class'XWeapons.LinkProjectile' | ||||||||
ProjSpawnOffset |
| ||||||||
ShakeOffsetMag |
| ||||||||
ShakeOffsetRate |
| ||||||||
ShakeOffsetTime | 4.0 | ||||||||
ShakeRotMag |
| ||||||||
ShakeRotRate |
| ||||||||
ShakeRotTime | 2.0 | ||||||||
WarnTargetPct | 0.1 |
Instance functions
DrawMuzzleFlash
function DrawMuzzleFlash (Canvas Canvas)
Overrides: WeaponFire.DrawMuzzleFlash
FlashMuzzleFlash
function FlashMuzzleFlash ()
Overrides: WeaponFire.FlashMuzzleFlash
PlayFiring
function PlayFiring ()
Overrides: WeaponFire.PlayFiring
ServerPlayFiring
function ServerPlayFiring ()
Overrides: WeaponFire.ServerPlayFiring
SpawnProjectile
Overrides: ProjectileFire.SpawnProjectile