UE2:MasterServerClient (UT2004)
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Object >> Actor >> Info >> MasterServerLink >> ServerQueryClient >> MasterServerClient |
- Package:
- IpDrv
- This class in other games:
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Properties
Property group 'Query'
Query
ResultCount
Type: int
Modifiers: const
Internal variables
ModRevLevel
Type: int
The current mod news revision level -- Both returned by a MS query
MSLinkPtr
Type: pointer
Modifiers: native, const
OptionalResult
Type: string
OwnageLevel
Type: int
The current revision for ownage maps
Enums
EClientToMaster
- CTM_Query
- CTM_GetMOTD
- CTM_QueryUpgrade
- CTM_GetModMOTD
- CTM_GetOwnageList
EMOTDResponse
- MR_MOTD
- MR_MandatoryUpgrade
- MR_OptionalUpgrade
- MR_NewServer
- MR_IniSetting
- MR_Command
EQueryType
- QT_Equals
- QT_NotEquals
- QT_LessThan
- QT_LessThanEquals
- QT_GreaterThan
- QT_GreaterThanEquals
- QT_Disabled
- if QT_Disabled, query item will not be added
EResponseInfo
- RI_AuthenticationFailed
- RI_ConnectionFailed
- RI_ConnectionTimeout
- RI_Success
- RI_MustUpgrade
- RI_DevClient
- RI_BadClient
- RI_BannedClient
- RI_UTANBan
Structs
QueryData
Modifiers: native, export
- string Key
- string Value
- EQueryType QueryType
Delegates
OnQueryFinished
delegate OnQueryFinished (EResponseInfo ResponseInfo, int Info)
OnReceivedModMOTDData
delegate OnReceivedModMOTDData (string Value)
OnReceivedMOTDData
delegate OnReceivedMOTDData (EMOTDResponse Command, string Value)
OnReceivedOwnageItem
OnReceivedServer
delegate OnReceivedServer (GameInfo.ServerResponseLine s)
Native functions
LaunchAutoUpdate
native function LaunchAutoUpdate ()
StartQuery
native function StartQuery (EClientToMaster Command)
Stop
native function Stop ()