UE2:MessageTrigger (UT2004)
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MessageTrigger Broadcasts a message to all players
Properties
Property group 'MessageTrigger'
Message
Type: string
Modifiers: localized
Default value: "My Message"
MessageType
Type: EMT_MessageType
Default value: EMT_CriticalEvent
Team
Type: byte
Default value: 255
Enums
EMT_MessageType
- EMT_Default
- EMT_CriticalEvent
- EMT_DeathMessage
- EMT_Say
- EMT_TeamSay
Functions
Events
Trigger
Overrides: Actor.Trigger
Other instance functions
CheckTeam
function bool CheckTeam (PlayerController P)