UE2:MoverController (U2XMP)
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$Author: Mfox $ $Date: 4/30/02 12:22p $ $Revision: 2 $ Name: MoverController.uc Author: Aaron R Leiby Date: 21 August 2000 Description: How to use this class:
+ Use Tag/Event to attach Actors to the mover as well.
Properties
Property group 'MoverController'
PitchClamp
Type: Object.Range
Default value:
Member | Value |
---|---|
A | -12000.0 |
B | 12000.0 |
PostRot
Type: Object.Rotator
RotateFactor
Type: float
Default value: 0.05
Internal variables
Attached
Type: TAttachments
Array size: 8
MyController
Type: PlayerController
MyMover
Type: Mover
NumAttachments
Type: int
Default values
Property | Value |
---|---|
bCollideActors | True |
bHidden | True |
CollisionHeight | 60.0 |
CollisionRadius | 60.0 |
Structs
TAttachments
- Actor Actor
- Object.Vector Offset
- Object.Rotator RotDiff
Events
PostBeginPlay
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Tick
event Tick (float DeltaTime)
Overrides: Actor.Tick
Touch
event Touch (Actor Other)
Overrides: Actor.Touch