UE2:ONSPainter (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- OnslaughtFull
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Properties
MinZDist
Type: float
Default value: 5000.0
Default values
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
AmbientGlow | 64 | ||||||||
AttachmentClass | Class'OnslaughtFull.ONSPainterAttachment' | ||||||||
CenteredOffsetY | -7.0 | ||||||||
CenteredRoll | 0 | ||||||||
CenteredYaw | -500 | ||||||||
Description | "The Target Painter, similar to the Ion Painter, fires a harmless, low power laser with its primary fire. Unlike the Ion Painter, however, this weapon calls in a bomber that launches a string of bombs in the direction the user is facing, centered on the painted target. The bombs will easily incinerate the target and any unfortunates that happen to be nearby." | ||||||||
DisplayFOV | 45.0 | ||||||||
DrawScale | 0.6 | ||||||||
FireModeClass[0] | OnslaughtFull.ONSPainterFire | ||||||||
ItemName | "Target Painter" | ||||||||
Mesh | Mesh'ONSFullAnimations.TargetPainter' | ||||||||
PickupClass | Class'OnslaughtFull.ONSPainterPickup' | ||||||||
PlayerViewOffset |
| ||||||||
PlayerViewPivot |
| ||||||||
PutDownAnim | 'Deselect' | ||||||||
PutDownAnimRate | 2.8 | ||||||||
SelectAnimRate | 3.1 | ||||||||
SmallViewOffset |
|
Instance functions
CanBomb
GetAIRating
function float GetAIRating ()
Overrides: Painter.GetAIRating