UE2:Object static native functions (UT2003)
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Object (static native functions) |
- Object static native functions in other games:
- Other member categories for this class:
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Static native functions
Abs
Acos
Asc
Asin
Atan
Caps
Ceil
Chr
Clamp
ClassIsChildOf
Cos
Divide
native static final function bool Divide (coerce string Src, string Divider, out string LeftPart, out string RigthPart)
DynamicLoadObject
native static final function Object DynamicLoadObject (string ObjectName, Class ObjectClass, optional bool MayFail)
Exp
FClamp
FindObject
FMax
FMin
FRand
native(195) static final function float FRand ()
GetAxes
GetEnum
GetUnAxes
InStr
InterpCurveEval
InterpCurveGetInputDomain
native static final function InterpCurveGetInputDomain (InterpCurve curve, out float min, out float max)
InterpCurveGetOutputRange
native static final function InterpCurveGetOutputRange (InterpCurve curve, out float min, out float max)
Invert
Left
Len
Lerp
native(247) static final function float Lerp (float Alpha, float A, float B, optional bool bClampRange)
Localize
Log
Loge
Max
Mid
Min
MirrorVectorByNormal
Normal
Normalize
OrthoRotation
QuatFindBetween
QuatFromAxisAndAngle
QuatInvert
QuatProduct
QuatRotateVector
Rand
ResetConfig
native static final function ResetConfig ()
Right
RotRand
Round
Sin
Smerp
Split
Sqrt
Square
StaticSaveConfig
native static final function StaticSaveConfig ()
StopWatch
native(535) static final function StopWatch (optional bool bStop)
Tan
VRand
native(252) static final function Vector VRand ()
VSize
Warn
native(232) final static function Warn (coerce string S)