UE2:OpacityModifier (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
UT2003 Object >> Material >> Modifier >> OpacityModifier
Package:
Engine
This class in other games:

OpacityModfifer - used to override a shader's opacity channel (eg for shaders on terrain).

Properties

bOverrideTexModifier

Type: bool


Opacity

Type: Material