UE2:ProjectileGrenadeSmoke (U2XMP)
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Object >> Actor >> Projectile >> U2Projectile >> projectileGrenade >> ProjectileGrenadeSmoke |
- Package:
- U2Weapons
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projectileGrenadeSmoke.uc -- spawned by the weaponGrenadeLauncher Fire() $Author: Mfox $ $Date: 8/12/02 2:14p $ $Revision: 11 $
Default values
Property | Value |
---|---|
Damage | 5.0 |
DamageRadius | 50.0 |
ExplosionSound | Sound'U2WeaponsA.GrenadeLauncher.GL_ExplodeSmoke' |
MyDamageType | Class'U2.DamageTypePhysical' |
ParticleEffect | ParticleSalamander'GL_Smoke.ParticleSalamander0' |
Instance functions
ExplodeEx
simulated function ExplodeEx (Actor.CheckResult Hit)
Overrides: U2Projectile.ExplodeEx