UE2:Scout (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
UT2003 Object >> Actor >> Pawn >> Scout
Package:
Engine
This class in other games:

Scout used for path generation.

Properties

MaxLandingVelocity

Type: float

Modifiers: const


Default values

Property Value
AccelRate 1.0
bBlockActors False
bBlockPlayers False
bCollideActors False
bCollideWorld False
bPathColliding True
bProjTarget False
CollisionRadius 52.0

Events

PreBeginPlay

event PreBeginPlay ()

Overrides: Pawn.PreBeginPlay