UE2:Teleporter (U2XMP)

From Unreal Wiki, The Unreal Engine Documentation Site
U2XMP Object >> Actor >> NavigationPoint >> Teleporter
Package:
Engine
Direct subclasses:
TeleporterWithEffects, TriggeredAreaTeleporter
This class in other games:

/============================================================================= Teleports actors either between different teleporters within a level or to matching teleporters on other levels, or to general Internet URLs.

Properties

Property group 'Teleporter'

bChangesVelocity

Type: bool

Set velocity to TargetVelocity.

bChangesYaw

Type: bool

Sets yaw to teleporter's Rotation.Yaw

Default value: True

bEnabled

Type: bool


Default value: True

bReversesX

Type: bool

Reverses X-component of velocity.

bReversesY

Type: bool

Reverses Y-component of velocity.

bReversesZ

Type: bool


ProductRequired

Type: name


TargetVelocity

Type: Object.Vector


URL

Type: string


Internal variables

LastFired

Type: float


TriggerActor

Type: Actor

used to tell AI how to trigger me

TriggerActor2

Type: Actor


Default values

Property Value
bCollideActors True
bDirectional True
RemoteRole ROLE_SimulatedProxy
SoundVolume 128
Texture Texture'Engine.S_Teleport'

Functions

Events

PostBeginPlay

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Replication

event Replication ()

Overrides: Actor.Replication


SpecialHandling

event Actor SpecialHandling (Pawn Other)

Overrides: Actor.SpecialHandling


Touch

simulated event Touch (Actor Other)

Overrides: Actor.Touch


Other instance functions

Accept

simulated function bool Accept (Actor Incoming, Actor Source)

Overrides: NavigationPoint.Accept


FindTriggerActor

function FindTriggerActor ()


Trigger

function Trigger (Actor Other, Pawn EventInstigator, optional name EventName)

Overrides: Actor.Trigger