UE2:TriggeredPlayerStart (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
UT2004 Object >> Actor >> NavigationPoint >> SmallNavigationPoint >> PlayerStart >> TriggeredPlayerStart
Package:
Gameplay
Known custom subclasses:
Crusha/UltimateMappingTools, Crusha/UltimateMappingTools/LockerWeaponsPlayerStart
This class in other games:

null

Default values

Property Value
bStatic False

Events

Trigger

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger