UE2:U2DrakkBossUpper (U2XMP)
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Object >> Actor >> Pawn >> LicenseePawn >> U2Pawn >> U2PawnBase >> U2PawnBasic >> U2DrakkBossUpper |
- Package:
- U2Pawns
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U2DrakkBossUpper.uc
Constants
ATTACHLOCATIONFUDGEFACTOR
Value: 10.0
Properties
Property group 'U2DrakkBossUpper'
ChargeLead
Type: float
fraction of ChargeUpTime (between 0.0 and 1.0) where laser leads target by and subsequently locks in at end of charging
Default value: 0.25
ChargeUpTime
Type: float
amount of time spent charging up with an armed laser before firing
Default value: 1.0
LaserDamage
Type: int
Default value: 10
RechargeTime
Type: float
amount of time (in seconds) spent recharging after a shot is fired
Default value: 2.0
Internal variables
DamageEffect
Type: ParticleRadiator
LowerPawn
Type: U2DrakkBoss
UpperController
Type: U2DrakkBossUpperController
Default values
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
AccelRate | 4096.0 | ||||||||
AirSpeed | 1200.0 | ||||||||
AmbientSound | Sound'U2DrakkNew.Drakk_Boss_Ambient_9' | ||||||||
bBlockActors | False | ||||||||
bBlockPlayers | False | ||||||||
bCanFly | True | ||||||||
bCanKnockDown | False | ||||||||
bCanPanic | False | ||||||||
bCollideActors | False | ||||||||
bDistressedWandering | False | ||||||||
bIgnoreImpactForces | True | ||||||||
bOverridesDamageEffect | True | ||||||||
bQuickCarcassCleanup | False | ||||||||
bSmoothTurns | False | ||||||||
bWanderCanKillIfStuck | False | ||||||||
bWanderCanTeleportIfStuck | False | ||||||||
CollisionHeight | 80.0 | ||||||||
CollisionRadius | 120.0 | ||||||||
ControllerClass | Class'U2Pawns.U2DrakkBossUpperController' | ||||||||
DamageFilterClass | Class'U2Pawns.DamageFilterDrakk' | ||||||||
DrawScale | 0.5 | ||||||||
GibSetClass | Class'U2Pawns.GibSetNone' | ||||||||
Health | 6000 | ||||||||
Mesh | LegendMesh'GlmCharactersG.DrakkBossUpper' | ||||||||
MovementPhysics | PHYS_Flying | ||||||||
ParticleHitEffect | ParticleSalamander'Impact_Metal_AR.ParticleSalamander0' | ||||||||
RotationRate |
| ||||||||
Skins[0] | Shader'CharacterFXT.Drakk.drakkheavybody1FX' | ||||||||
Skins[1] | Shader'CharacterFXT.Drakk.drakkmediumbody3fx' | ||||||||
TeamNumber | 42 |
Functions
Events
Destroyed
event Destroyed ()
Overrides: U2Pawn.Destroyed
Tick
event Tick (float DeltaTime)
Overrides: U2Pawn.Tick
Other instance functions
AdjustFinalDamage
Overrides: U2Pawn.AdjustFinalDamage
DrkbuDetonate
DrkbuInit
eventTakeDamage
function eventTakeDamage (int Damage, Pawn Instigator, Object.Vector HitLocation, Object.Vector Momentum, class<DamageType> DamageType)
Overrides: U2Pawn.eventTakeDamage
GetAttachLocation
function Object.Vector GetAttachLocation ()
PossessedBy
function PossessedBy (Controller C)
Overrides: U2Pawn.PossessedBy
PreventDeath
function bool PreventDeath (int Damage, Pawn Instigator, class<DamageType> DamageType, Object.Vector HitLocation)
Overrides: U2Pawn.PreventDeath