UE2:U2MarineLight (U2XMP)
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Object >> Actor >> Pawn >> LicenseePawn >> U2Pawn >> U2PawnBase >> U2PawnBasic >> U2PawnAdvanced >> U2MarineLight |
- Package:
- U2Pawns
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U2MarineLight.uc
Default values
Property | Value | ||||||||||
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AttackActiveBehaviors[0] |
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AttackActiveBehaviors[1] |
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AttackActiveBehaviors[2] |
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AttackActiveBehaviors[3] |
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AttackActiveMeleeBehaviors[0] |
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AttackActiveMeleeBehaviors[1] |
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AttackActiveMeleeHitBehaviors[0] |
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AttackActiveUseCoverBehaviors[0] |
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AttackActiveUseCoverBehaviors[1] |
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AttackActiveUseCoverBehaviors[2] |
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AttackActiveUseCoverBehaviors[3] |
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AttackMeleeMaxTime | 2.0 | ||||||||||
AttackMeleeMinTime | 0.5 | ||||||||||
AttackUseCoverMaxTime | 15.0 | ||||||||||
AttackUseCoverMinTime | 10.0 | ||||||||||
bCanCrawl | True | ||||||||||
bFriendlyToPlayerTeam | True | ||||||||||
bHasMovingMeleeAttack | True | ||||||||||
bUsesFlavorText | True | ||||||||||
bUseSoundSlotTimers | True | ||||||||||
DefaultInventory[0] | "U2Pawns.PowerSuitMarineLight" | ||||||||||
DefaultInventory[1] | "U2Weapons.WeaponInvDispersion" | ||||||||||
DefaultWeapon | "U2Weapons.WeaponInvAssaultRifle" | ||||||||||
DisabledAltFireWeapons[2] | weaponInvSniperRifle | ||||||||||
GibSetClass | Class'U2Pawns.GibSetHumanFlesh' | ||||||||||
MeleeOdds | 0.5 | ||||||||||
MeleeRange | 25.0 | ||||||||||
Mesh | LegendMesh'GlmCharactersG.MarineLight_HelmetBlue' | ||||||||||
StationaryCrouchOdds | 0.5 | ||||||||||
StationaryProneOdds | 0.3 | ||||||||||
StationaryStandOdds | 0.2 | ||||||||||
TeamNumber | 1 | ||||||||||
VoiceListClass | Class'U2Pawns.VoiceListMarine' |