UE2:UT2SP_PlayerTradePage (UT2003)

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UT2003 Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPage >> UT2DraftTeam >> UT2SP_PlayerTradePage
Package:
XInterface
This class in other games:

Class: XInterface.UT2SP_PlayerTradePage Parent: XInterface.UT2DraftTeam

Trade a player, similar to drafting process. author: capps Rearranged this so that player can only make a single swap, and once made, that's it.

Properties

butSwap

Type: GUIButton


CaptionBack

Type: string

Modifiers: localized


Default value: "BACK"

MessageTitle

Type: string

Modifiers: localized


Default value: "Single Player | Trade Opportunity"

MessageTradeCancel

Type: string

Modifiers: localized


Default value: "Are you sure you want to cancel the trade?"

MessageTradeConfirm

Type: string

Modifiers: localized


Default value: "Are you sure you want to trade %old% for %new%?"

MessageTradeInfo

Type: string

Modifiers: localized


Default value: "You have been offered a trade for %player%."

MessageTradePicHint

Type: string

Modifiers: localized


Default value: "This player is available for trade"

TradingPlayerName

Type: string


Default values

Property Value
bPlaySounds False
Controls[17] GUIButton'SPPTSwap'

Subobjects

SPPTSwap

Class: XInterface.GUIButton

Property Value
bFocusOnWatch True
Caption "SWAP"
Hint "Exchange this character with the active teammate"
WinHeight 0.076563
WinLeft 0.71125
WinTop 0.619584
WinWidth 0.132812

Functions

Events

Created

event Created ()

Overrides: UT2DraftTeam.Created


Other instance functions

BeginConfirm

function BeginConfirm (byte bButton)


BuildStats

function BuildStats (out xUtil.PlayerRecord PR, GUIListBox charbox, GUIListBox teambox)

Overrides: UT2DraftTeam.BuildStats


ButtonClick

function bool ButtonClick (GUIComponent Sender)

Overrides: UT2DraftTeam.ButtonClick


CancelConfirm

function CancelConfirm (byte bButton)


InitComponent

function InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: UT2DraftTeam.InitComponent


Initialize

function Initialize (string playername)


MyOnChange

function MyOnChange (GUIComponent Sender)


SetPlayer

function SetPlayer (string playername)


SwapConfirm

function SwapConfirm (byte bButton)


UpdateDraftable

function UpdateDraftable (bool bAffordable)

Overrides: UT2DraftTeam.UpdateDraftable