UE2:XBombMessage (UT2003)
![]() |
Object >> Actor >> Info >> LocalMessage >> CriticalEventPlus >> XBombMessage |
- Package:
- XGame
- This class in other games:
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
BombMessage.
Properties
Property group 'Message'
CaptureBlue
Type: string
Modifiers: localized
Default value: "scored the goal!"
CaptureRed
Type: string
Modifiers: localized
Default value: "scored the goal!"
DroppedBlue
Type: string
Modifiers: localized
Default value: "dropped the ball!"
DroppedRed
Type: string
Modifiers: localized
Default value: "dropped the ball!"
HasBlue
Type: string
Modifiers: localized
Default value: "has the ball!"
HasRed
Type: string
Modifiers: localized
Default value: "has the ball!"
ReturnBlue
Type: string
Modifiers: localized
Default value: "returns the ball!"
ReturnedBlue
Type: string
Modifiers: localized
Default value: "The ball was returned!"
ReturnedRed
Type: string
Modifiers: localized
Default value: "The ball was returned!"
ReturnRed
Type: string
Modifiers: localized
Default value: "returns the ball!"
Internal variables
DroppedSounds
Type: Sound
Array size: 2
Default value, index 0: Sound'AnnouncerMain.Red_Pass_Fumbled'
Default value, index 1: Sound'AnnouncerMain.Blue_Pass_Fumbled'
ReturnSounds
Type: Sound
Array size: 2
Default value, index 0: Sound'AnnouncerMain.BallReset'
Default value, index 1: Sound'AnnouncerMain.BallReset'
Riffs
Type: Sound
Array size: 3
Default value, index 0: Sound'GameSounds.UT2K3Fanfare03'
Default value, index 1: Sound'GameSounds.UT2K3Fanfare07'
Default value, index 2: Sound'GameSounds.UT2K3Fanfare08'
TakenSounds
Type: Sound
Array size: 2
Default value, index 0: Sound'AnnouncerMain.Red_Team_on_Offence'
Default value, index 1: Sound'AnnouncerMain.Blue_Team_on_Offence'
Default values
Property | Value |
---|---|
PosY | 0.12 |
StackMode | SM_Down |
Static functions
ClientReceive
Overrides: LocalMessage.ClientReceive
GetString
Overrides: LocalMessage.GetString