UE2:XMPVehicle properties (U2)
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Properties
Property group 'Vehicle'
VehicleExplosionType
Type: ParticleGenerator
Default value: ParticleSalamander'Vehicle_Explosion_FX.ParticleSalamander0'
Property group 'XMPVehicle'
DamageFilterClass
Type: class<DamageFilter>
Default value: Class'Vehicles.DamageFilterVehicles'
EnginePitchScale
Type: float
Default value: 1655350.0
HitSoundThreshold
Type: float
SmokeEffectTemplate
Type: ParticleSalamander
Default value: ParticleSalamander'Vehicle_Damage_FX.ParticleSalamander3'
SmokeVolumeMax
Type: float
Default value: 40.0
SmokeVolumeMin
Type: float
Default value: 1.0
SquealVelThresh
Type: float
Default value: 15.0
VehicleHuskClass
Type: class<VehicleHusk>
VehicleImpactEffect
Default value: Class'Vehicles.VehicleImpacts'
XMPVehicleHitForce
Type: string
XMPVehicleIdleForce
Type: string
XMPVehicleIdleSound
Type: Sound
Default value: Sound'VehiclesA.Raptor.RaptorIdle'
XMPVehicleSquealForce
Type: string
XMPVehicleSquealSound
Type: Sound
Default value: Sound'VehiclesA.Generic.Skid'
XMPVehicleStartForce
Type: string
XMPVehicleStartSound
Type: Sound
Default value: Sound'VehiclesA.Raptor.RaptorStartup'
Internal variables
CabClass
Type: class<XMPVehicleCab>
CollisionTarget
Type: Actor
DustVolumeMax
Type: float
Default value: 90.0
ExplosionDamage
Type: int
Default value: 800
FrontLeftDust
Type: ParticleSalamander
FrontLeftDustClass
Type: ParticleSalamander
Default value: ParticleSalamander'Vehicle_WheelDust_FX.ParticleSalamander0'
FrontRightDust
Type: ParticleSalamander
FrontRightDustClass
Type: ParticleSalamander
Default value: ParticleSalamander'Vehicle_WheelDust_FX.ParticleSalamander0'
HitThreshold
Type: int
Default value: 400
InvertedDamageDelta
Type: float
InvertedDamagePerSec
Type: float
Default value: 100.0
MyCab
Type: XMPVehicleCab
MyCabViewModel
Type: XMPVehicleCabViewModel
OldFrontLeftOnGround
Type: bool
OldFrontRightOnGround
Type: bool
OldRearLeftOnGround
Type: bool
OldRearRightOnGround
Type: bool
OldTurretRotation
Type: Object.Rotator
Array size: 5 (HardMaxPassengers
)
PendingCollisionDamage
Type: int
RearLeftDust
Type: ParticleSalamander
RearLeftDustClass
Type: ParticleSalamander
Default value: ParticleSalamander'Vehicle_WheelDust_FX.ParticleSalamander0'
RearRightDust
Type: ParticleSalamander
RearRightDustClass
Type: ParticleSalamander
Default value: ParticleSalamander'Vehicle_WheelDust_FX.ParticleSalamander0'
SmokeEffect
Type: ParticleSalamander
TakingInvertedDamage
Type: bool
UntilNextImpact
Type: float
VelocityThreshold
Type: int
Default value: 100
Default values
Subobjects
KParams0
Class: Engine.KarmaParamsRBFull
Property | Value | ||||||
---|---|---|---|---|---|---|---|
bClientOnly | False | ||||||
bHighDetailOnly | False | ||||||
bKDoubleTickRate | True | ||||||
KAngularDamping | 0.0 | ||||||
KCOMOffset |
| ||||||
KFriction | 1.6 | ||||||
KInertiaTensor[0] | 20.0 | ||||||
KInertiaTensor[3] | 30.0 | ||||||
KInertiaTensor[5] | 48.0 | ||||||
KLinearDamping | 0.0 | ||||||
KStartEnabled | True |