UE2:xPawn instance functions (UT2003)
Object >> Actor >> Pawn >> UnrealPawn >> xPawn (instance functions) |
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Instance functions
AddShieldStrength
Overrides: Pawn.AddShieldStrength
AdjustedStrength
Overrides: Pawn.AdjustedStrength
AssignInitialPose
AttachEffect
BotDodge
Overrides: UnrealPawn.BotDodge
CalcHitLoc
CanDoubleJump
Overrides: Pawn.CanDoubleJump
CanMultiJump
Overrides: Pawn.CanMultiJump
ChangedWeapon
Overrides: Pawn.ChangedWeapon
CheckReflect
ClientDying
Overrides: Pawn.ClientDying
ClientRestart
Overrides: Pawn.ClientReStart
ClientSetUDamageTime
Died
Overrides: Pawn.Died
DisableUDamage
Overrides: Pawn.DisableUDamage
DoCombo
DoComboName
Overrides: Pawn.DoComboName
DoDamageFX
DoDerezEffect
Dodge
Overrides: UnrealPawn.Dodge
DoDoubleJump
Overrides: Pawn.DoDoubleJump
DoJump
Overrides: Pawn.DoJump
DoTranslocateOut
EnableUDamage
Overrides: Pawn.EnableUDamage
FootStepping
Overrides: UnrealPawn.FootStepping
Gasp
Overrides: Pawn.Gasp
GetAnimSequence
GetGibClass
GetKillerController
Overrides: Pawn.GetKillerController
GetPlacedRoster
Overrides: UnrealPawn.GetPlacedRoster
GetShieldStrength
Overrides: Pawn.GetShieldStrength
GetShieldStrengthMax
Overrides: Pawn.GetShieldStrengthMax
GetSound
GetTeam
Overrides: Pawn.GetTeam
GetWeaponBoneFor
Overrides: UnrealPawn.GetWeaponBoneFor
HasUDamage
Overrides: Pawn.HasUDamage
HideBone
InCurrentCombo
Overrides: Pawn.InCurrentCombo
PlayDirectionalDeath
PlayDirectionalHit
PlayDoubleJump
PlayDyingSound
Overrides: Pawn.PlayDyingSound
PlayFootStepLeft
PlayFootStepRight
PlayHit
Overrides: Pawn.PlayHit
PlayMoverHitSound
Overrides: Pawn.PlayMoverHitSound
PlayTakeHit
Overrides: Pawn.PlayTakeHit
PlayTeleportEffect
Overrides: Pawn.PlayTeleportEffect
PlayVictoryAnimation
Overrides: Pawn.PlayVictoryAnimation
PlayWaiting
Overrides: Pawn.PlayWaiting
PlayWeaponSwitch
Overrides: Pawn.PlayWeaponSwitch
ProcessHitFX
RandSpin
RemoveFlamingEffects
ResetPhysicsBasedAnim
ServerChangedWeapon
Overrides: Pawn.ServerChangedWeapon
SetInvisibility
SetOverlayMaterial
Overrides: Actor.SetOverlayMaterial
Setup
SetWeaponAttachment
SetWeaponOverlay
ShieldAbsorb
Overrides: Pawn.ShieldAbsorb
SpawnGiblet
SpawnGibs
Overrides: UnrealPawn.SpawnGibs
StartDeRes
StartFiring
StopFiring
TickDeRes
TickFX
UnPossessed
Overrides: Pawn.UnPossessed
WasPlayerPawn
Overrides: Pawn.WasPlayerPawn