UE3:ConsoleEntry (UDK)
Object >> UIRoot >> UIScreenObject >> UIObject >> ConsoleEntry |
- Package:
- Engine
- This class in other games:
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Temporary widget for representing the region that displays the text currently being typed into the console
Constants
ConsolePromptText
Value: "(> "
Properties
Property group 'ConsoleEntry'
bRenderCursor
Type: bool
controls whether the underline cursor is rendered
Internal variables
ConsolePromptBackground
Type: UIImage
Default value: UIImage'Engine.Default__ConsoleEntry:ConsolePromptBackgroundTemplate'
ConsolePromptLabel
Type: UILabel
displays the text that is currently being typed
Default value: UILabel'Engine.Default__ConsoleEntry:ConsolePromptTemplate'
CursorPosition
Type: int
Modifiers: transient
the current position of the cursor in InputBox's string
InputBox
Type: UIEditBox
Default value: UIEditBox'Engine.Default__ConsoleEntry:InputBoxTemplate'
LowerConsoleBorder
Type: UIImage
Default value: UIImage'Engine.Default__ConsoleEntry:LowerConsoleBorderTemplate'
UpperConsoleBorder
Type: UIImage
Default value: UIImage'Engine.Default__ConsoleEntry:UpperConsoleBorderTemplate'
Default values
Property | Value | ||||
---|---|---|---|---|---|
bSupportsPrimaryStyle | False | ||||
Children[0] | UIEditBox'Engine.Default__ConsoleEntry:InputBoxTemplate' | ||||
Children[1] | UIImage'Engine.Default__ConsoleEntry:ConsolePromptBackgroundTemplate' | ||||
Children[2] | UILabel'Engine.Default__ConsoleEntry:ConsolePromptTemplate' | ||||
Children[3] | UIImage'Engine.Default__ConsoleEntry:LowerConsoleBorderTemplate' | ||||
Children[4] | UIImage'Engine.Default__ConsoleEntry:UpperConsoleBorderTemplate' | ||||
DefaultStates[2] | Class'Engine.UIState_Focused' | ||||
PrimaryStyle |
| ||||
WidgetTag | 'ConsoleEntry' |
Subobjects
WidgetEventComponent
Class: Engine.UIComp_Event
Inherits from: UIObject.WidgetEventComponent
No new values.
Functions
Events
AddedChild
Overrides: UIScreenObject.AddedChild
(Description copied from UIScreenObject.AddedChild)
Called immediately after a child has been added to this screen object.
Parameters:
- WidgetOwner - the screen object that the NewChild was added as a child for
- NewChild - the widget that was added
PostInitialize
Overrides: UIScreenObject.PostInitialize
Called after this screen object's children have been initialized. While the Initialized event is only called when a widget is initialized for the first time, PostInitialize() will be called every time this widget receives a call to Initialize(), even if the widget was already initialized. Examples would be reparenting a widget.
RemovedChild
Overrides: UIScreenObject.RemovedChild
Called immediately after a child has been removed from this screen object. Clears the NotifyPositionChanged delegate in the removed child
Parameters:
- WidgetOwner - the screen object that the widget was removed from.
- OldChild - the widget that was removed
- ExclusionSet - used to indicate that multiple widgets are being removed in one batch; useful for preventing references between the widgets being removed from being severed. NOTE: If a value is specified, OldChild will ALWAYS be part of the ExclusionSet, since it is being removed.
Other instance functions
SetupDockingLinks
SetValue