UE3:DistributionFloat (UDK)

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UDK Object >> Component >> DistributionFloat
Package:
Core
Direct subclasses:
DistributionFloatConstant, DistributionFloatConstantCurve, DistributionFloatUniform, DistributionFloatUniformCurve
This class in other games:


Properties

Property group 'Baked'

bCanBeBaked

Type: bool

Can this variable be baked out to a FRawDistribution? Should be TRUE 99% of the time

Default value: True

Internal variables

bIsDirty

Type: bool

Set internally when the distribution is updated so that that FRawDistribution can know to update itself

Default value: True

Structs

RawDistributionFloat

Extends: Object.RawDistribution

Modifiers: native

DistributionFloat Distribution

Native functions

GetFloatValue

native function float GetFloatValue (optional float F)

Script-accessible way to query a float distribution