UE3:MaterialEditorOptions (UDK)
Object >> MaterialEditorOptions |
- Package:
- UnrealEd
- This class in other games:
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A configuration class used by the Material Editor to save editor settings across sessions.
Properties
Property group 'Options'
bAlwaysRefreshAllPreviews
Type: bool
Modifiers: config
If TRUE, always refresh all expression previews.
bDrawCurves
Type: bool
Modifiers: config
If TRUE, draw connections with splines. If FALSE, use straight lines.
Default value: True
bHideUnusedConnectors
Type: bool
Modifiers: config
If TRUE, don't render connectors that are not connected to anything.
bRealtimeExpressionViewport
Type: bool
Modifiers: config
If TRUE, the linked object viewport updates in realtime.
bRealtimeMaterialViewport
Type: bool
Modifiers: config
If TRUE, the 3D mateial preivew viewport updates in realtime.
bShowBackground
Type: bool
Modifiers: config
If TRUE, render background object in the preview scene.
bShowGrid
Type: bool
Modifiers: config
If TRUE, render grid the preview scene.
Default value: True
bUseSortedMenus
Type: bool
Modifiers: deprecated, config
If TRUE, use expression categorized menus.
bUseUnsortedMenus
Type: bool
Modifiers: config
If FALSE, use expression categorized menus.
FavoriteExpressions
Modifiers: config
The users favorite material expressions.