UE3:PBRuleNodeAlternate (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> PBRuleNodeBase >> PBRuleNodeAlternate |
- Package:
- Engine
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Properties
Property group 'PBRuleNodeAlternate'
ASize
Type: float
Fixed size of A parts (usually columnes)
Default value: 512.0
bEqualSizeAB
Type: bool
If TRUE, A and B will be the same size. BMaxSize controls this size, and defines how many meshes will be inserted.
bInvertPatternOrder
Type: bool
If TRUE, pattern will be BABAB instead of ABABA
BMaxSize
Type: float
Maximum size of stretchable part between As, before inserting another A and B
RepeatAxis
Type: ProcBuildingRuleset.EProcBuildingAxis
Axis that repeating should be done along
Default values
Property | Value | ||||
---|---|---|---|---|---|
NextRules[0] |
| ||||
NextRules[1] |
|