UE3:ParticleModuleUberRainImpacts (UT3)
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Object >> ParticleModule >> ParticleModuleUberBase >> ParticleModuleUberRainImpacts |
- Package:
- Engine
- This class in other games:
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ParticleModuleUberRainImpacts
Uber-module replacing the following classes: LT - Lifetime IS - Initial Size IMR - Initial Mesh Rotation SBL - Size By Life PC - Primitive Cylinder COL - Color Over Life
Intended for use in the Rain particle system.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties
Property group 'Color'
AlphaOverLife
Type: DistributionFloat.RawDistributionFloat
Default value:
Member | Value |
---|---|
Distribution | DistributionAlphaOverLife |
LookupTable |
|
LookupTableChunkSize | 1 |
LookupTableNumElements | 1 |
Op | 1 |
ColorOverLife
Type: DistributionVector.RawDistributionVector
ColorOverLife Module Members
Default value:
Member | Value |
---|---|
Distribution | DistributionColorOverLife |
LookupTable |
|
LookupTableChunkSize | 3 |
LookupTableNumElements | 1 |
Op | 1 |
Property group 'Lifetime'
Lifetime
Type: DistributionFloat.RawDistributionFloat
Lifetime Module Members
Default value:
Member | Value |
---|---|
Distribution | DistributionLifetime |
LookupTable |
|
LookupTableChunkSize | 2 |
LookupTableNumElements | 2 |
Op | 2 |
Property group 'Location'
bIsUsingCylinder
Type: bool
PrimitiveCylinder Module Members
Default value: True
bNegative_X
Type: bool
Default value: True
bNegative_Y
Type: bool
Default value: True
bNegative_Z
Type: bool
Default value: True
bPositive_X
Type: bool
Default value: True
bPositive_Y
Type: bool
Default value: True
bPositive_Z
Type: bool
Default value: True
bRadialVelocity
Type: bool
Default value: True
bSurfaceOnly
Type: bool
bVelocity
Type: bool
PC_HeightAxis
Type: ParticleModuleLocationPrimitiveCylinder.CylinderHeightAxis
Default value: PMLPC_HEIGHTAXIS_Z
PC_StartHeight
Type: DistributionFloat.RawDistributionFloat
Default value:
Member | Value |
---|---|
Distribution | DistributionPC_StartHeight |
LookupTable |
|
LookupTableChunkSize | 1 |
LookupTableNumElements | 1 |
Op | 1 |
PC_StartLocation
Type: DistributionVector.RawDistributionVector
Default value:
Member | Value |
---|---|
Distribution | DistributionPC_StartLocation |
LookupTable |
|
LookupTableChunkSize | 3 |
LookupTableNumElements | 1 |
Op | 1 |
PC_StartRadius
Type: DistributionFloat.RawDistributionFloat
Default value:
Member | Value |
---|---|
Distribution | DistributionPC_StartRadius |
LookupTable |
|
LookupTableChunkSize | 1 |
LookupTableNumElements | 1 |
Op | 1 |
PC_VelocityScale
Type: DistributionFloat.RawDistributionFloat
Default value:
Member | Value |
---|---|
Distribution | DistributionPC_VelocityScale |
LookupTable |
|
LookupTableChunkSize | 1 |
LookupTableNumElements | 1 |
Op | 1 |
Property group 'Rotation'
bInheritParent
Type: bool
StartRotation
Type: DistributionVector.RawDistributionVector
MeshRotation Module Members
Default value:
Member | Value |
---|---|
Distribution | DistributionStartRotation |
LookupTable |
|
LookupTableChunkSize | 6 |
LookupTableNumElements | 2 |
Op | 2 |
Property group 'Size'
LifeMultiplier
Type: DistributionVector.RawDistributionVector
SizeByLife Module Members
Default value:
Member | Value |
---|---|
Distribution | DistributionLifeMultiplier |
LookupTable |
|
LookupTableChunkSize | 3 |
LookupTableNumElements | 1 |
Op | 1 |
MultiplyX
Type: bool
Default value: True
MultiplyY
Type: bool
Default value: True
MultiplyZ
Type: bool
Default value: True
StartSize
Type: DistributionVector.RawDistributionVector
Size Module Members
Default value:
Member | Value |
---|---|
Distribution | DistributionStartSize |
LookupTable |
|
LookupTableChunkSize | 6 |
LookupTableNumElements | 2 |
Op | 2 |
Default values
Property | Value |
---|---|
bSpawnModule | True |
bSupported3DDrawMode | True |
bUpdateModule | True |