UE3:PhysXDestructibleAsset (UDK)

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UDK Object >> PhysXDestructibleAsset
Package:
Engine

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Properties

Property group 'PhysXDestructibleAsset'

Assets

Type: array<PhysicsAsset>

Modifiers: const


MaxDepth

Type: int

Modifiers: const


Meshes

Type: array<SkeletalMesh>

Modifiers: const


Internal variables

ChunkTree

Type: array<PhysXDestructibleAssetChunk>


Structs

PhysXDestructibleAssetChunk

Modifiers: native

int Index
int FragmentIndex
float Volume
float Size
int Depth
int ParentIndex
int FirstChildIndex
int NumChildren
int MeshIndex
int BoneIndex
name BoneName
int BodyIndex