UE3:SeqCond_IsLoggedIn (UT3)
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Object >> SequenceObject >> SequenceOp >> SequenceCondition >> SeqCond_IsLoggedIn |
- Package:
- Engine
- This class in other games:
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Used to determine how many players are currently logged in
Properties
Property group 'SeqCond_IsLoggedIn'
NumNeededLoggedIn
Type: int
The number of users that need to be logged in for it to activate as true
Default values
Property | Value | ||||||||||||
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ObjName | "Is Logged In" | ||||||||||||
OutputLinks[0] |
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OutputLinks[1] |
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VariableLinks[0] |
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Events
CheckLogins
event bool CheckLogins ()
Checks with the OnlineSubsystem to determine if there are enough people logged in